tag:blogger.com,1999:blog-3781995839246169257.post8315543938690724083..comments2024-03-28T10:27:02.032-07:00Comments on The Renaissance Troll: Frostgrave – The State of Playjoe5mchttp://www.blogger.com/profile/13381588340232280771noreply@blogger.comBlogger20125tag:blogger.com,1999:blog-3781995839246169257.post-61237388304920267172015-11-02T12:04:38.843-08:002015-11-02T12:04:38.843-08:00Haven't gotten to playing it yet, but I'm ...Haven't gotten to playing it yet, but I'm impressed with the rules. As an RPG gamer first and a wargamer second I'm really intrigued by the possibility of playing with 3 or 4 people. I think part of it is that my wargames--Warmachine and Guild Ball mainly--fit my 2 players for ~2 hours time very well.<br /><br />This game, both in style and niche, seems like it will slot better into the time that I have with RPG gamers or even boardgamers where a more typical gathering is about 3 or 4 people. That and the much, much simpler rules (or at least minimal number of exceptions) lend this well to such groups.<br /><br />I'm very excited. Thank you for sharing your design thoughts.Dustinhttps://www.blogger.com/profile/10232636235377777872noreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-18832710910315525722015-08-30T08:40:05.596-07:002015-08-30T08:40:05.596-07:00Just about to play my first game - will have to be...Just about to play my first game - will have to be Junglegrave and it's the figures and terrain I have. Genuinely quite excited. So thank you.<br /> I think I would like there to be an advancement for the soldiers as well, not as fast or important as wizard advancement - to build up a proper crew. Say start with basic unarmoured thugs and thieves and use experience gained to equip them and improve their skillsMartinChttps://www.blogger.com/profile/04465653471454483708noreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-65113884892860769912015-08-30T02:23:20.109-07:002015-08-30T02:23:20.109-07:00Euan, I think that could work really well. You'...Euan, I think that could work really well. You'll probably need to come up with some new weapon types to give a bit more variation to shooting weapons. <br /><br />Xander - I know some people have already written some house rules to do just that. I don't know Shadows of Brimestone, but I might have to check it out.joe5mchttps://www.blogger.com/profile/13381588340232280771noreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-84511606507967736862015-08-29T14:43:17.697-07:002015-08-29T14:43:17.697-07:00I'm thinking about reskinning the game a Starg...I'm thinking about reskinning the game a Stargrave; turning it in to an Inquisitor28 style game. The wizards become Psykers, the spells become psychic disciplines and the henchmen get renamed with Gothic sci-fi style titles. This is partially because I have a lot more grim drak minis than fantasy ones :DEuanhttps://www.blogger.com/profile/12664773681095466696noreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-62657156369338646702015-08-27T11:53:28.093-07:002015-08-27T11:53:28.093-07:00Great to see all the excitement this game is gener...Great to see all the excitement this game is generating.<br /><br />I'd love to see more decisions for the between game action. More options for your "base" and more difficult decisions: making it harder to sell items for a good price, making it harder to buy things you need (markets up near Frostgrave would be spartan I imagine), and tough decisions - your wizard can do A, B or C. Choose one! Things like that. I'm also a fan of Shadows of Brimstone, and love how that game handles character development between adventures. Supposedly this will be getting a big boost in a few months with the Expanded Frontier Town.<br /><br />Go heels!Xanderhttps://www.blogger.com/profile/01196772163578525334noreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-71311496195467571552015-08-27T05:41:51.392-07:002015-08-27T05:41:51.392-07:00Very cool, thanks :)Very cool, thanks :)Mack Bolanhttps://www.blogger.com/profile/09538710629600982139noreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-48147079654629895182015-08-27T05:20:06.646-07:002015-08-27T05:20:06.646-07:00Well, Mack. You'll definitely be seeing some o...Well, Mack. You'll definitely be seeing some of those!joe5mchttps://www.blogger.com/profile/13381588340232280771noreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-5086798861975837702015-08-26T06:52:33.234-07:002015-08-26T06:52:33.234-07:00I'm coming up to about 30 games now and I'...I'm coming up to about 30 games now and I'm still not convinced there is any major balance issues...Mack Bolanhttps://www.blogger.com/profile/09538710629600982139noreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-10421506564815756822015-08-26T06:50:59.129-07:002015-08-26T06:50:59.129-07:00Great stuff, Joe, I'm very glad to hear you ha...Great stuff, Joe, I'm very glad to hear you have been commissioned to create more content for Frostgrave, it's good news for both you and the gaming community...and congrats too!<br /><br />I think it's an excellent idea not to make changes to the core Frostgrave rules until there has been a year+ of community play, that's if any changes are needed at all. It can take a long time for a gaming community to get used to and understand all the nuances of a game.<br /><br />In terms of more content;<br /><br />1) I know you have included special rules in scenarios for monsters with ranged weapons, but it would be good to see the basic AI for monsters to include actions if armed with ranged weapons.<br /><br />2) More Magic Weapons, Magic Armour, Magic Items etc is always fun<br /><br />3) More spells<br /><br />4) Throwing Weapons<br /><br />5) Rules for Demi Humans (I know we can simply use a Human stat profile for a Demi Human, but it is always fun to have small differences expressed in the stats for things like this)<br /><br />6) The ability to have a warband sergeant, who gains experience and increases his stats etc (maybe gains skills/abilities and can carry 3 items and also activate up to 3 soldiers within 3" like the Wizard and Apprentice can, to reflect his leadership ability)<br /><br />7) Give special abilities that have slight game effects to further differentiate the soldier types (i.e. Rangers have no movement penalties over rough ground etc, etc)...maybe these could be earned by way of experience, although it would probably be better to simply include them as standard for any given soldier type.<br /><br />8) More soldier types for Wizards to hire<br /><br />9) More weapons types<br /><br />10) More options for expanding your base<br /><br />11) Expanded Bestiary<br /><br />12) A list of weird magical battlefield effects. Frostgrave is a magical place where magic seems to be unstable to me...having a table to roll on that would give a chance of random magical global effects during gameplay could be fun...similar to environmental conditions I guess.<br /><br />I guess with all these things, record keeping DURING gameplay is a pain, record keeping OUTSIDE of gameplay can be an immense amount of fun.<br />Mack Bolanhttps://www.blogger.com/profile/09538710629600982139noreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-56708234422876542902015-08-26T06:47:36.317-07:002015-08-26T06:47:36.317-07:00Adam - I have heard mid-September, but can't s...Adam - I have heard mid-September, but can't say for sure.<br /><br />Arjun - I have seen some weather rules that I think are pretty good. I considered adding such myself, but didn't think they were needed for the basic game. As for terrain set-up, I just wanted people to be able to set it up anyway they want, with whatever they have. joe5mchttps://www.blogger.com/profile/13381588340232280771noreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-22497772666959964222015-08-26T06:27:18.375-07:002015-08-26T06:27:18.375-07:00Joe any idea when we might see a restock of the bo...Joe any idea when we might see a restock of the books here in the US of A? My Friendly Local Game Store has the book on order for me but no guess as to when they will see it. I have the Electronic version but I want the actual book as well. AdamC1776https://www.blogger.com/profile/02279351293614637287noreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-6394561783250753632015-08-24T18:14:07.418-07:002015-08-24T18:14:07.418-07:00Joe,
The lack of rules for cold and exposure is o...Joe,<br /><br />The lack of rules for cold and exposure is one of the two criticisms I have read about Frostgrave (the other being the lack of detailed terrain set-up rules).<br /><br />Anyway I assume all the wizards and henchmen are adequately equipped to deal with the cold/heat/humidity depending on the setting.<br /><br />Even if there were climate-specific rules, I guess they will be applicable with minor adjustments: blizzard = sandstorm = tropical storm in terms of visibility and shooting, and crevasse = quicksand = mud in terms of mobility.<br /><br />Maybe a bestiary for each setting perhaps? :) captain arjunhttps://www.blogger.com/profile/08242730277113727477noreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-10656462798428619602015-08-24T04:57:42.170-07:002015-08-24T04:57:42.170-07:00Alcock - I'm from Greensboro, NC (go heels!). ...Alcock - I'm from Greensboro, NC (go heels!). There are no specific solo rules. It's something I'd very much like to work on, but just haven't had the time. That said, all of the monsters are controlled by a simple AI system, so it's really just about constructing balanced scenarios to make solo play happen.<br /><br />As for Warriors of Athena - I started out using GW Lord of the Rings system, which I think works really well for Greek Heroes. I have been toying with my own set of rules, but they are pretty raw at the moment.<br /><br />Captain - the 'frost' in 'frostgrave' is pretty much just flavour. There are not really rules for the cold and snow, so if you want to pick up the whole game and move it to another location, it's pretty easy to do! <br /><br />Paul - I hadn't really thought about it, to be honest, but I will now!joe5mchttps://www.blogger.com/profile/13381588340232280771noreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-33828310460197467952015-08-24T04:35:19.320-07:002015-08-24T04:35:19.320-07:00So far the local group is loving Frostgrave, its r...So far the local group is loving Frostgrave, its really energized a section of the hobby. I have two games up so far and its inspired me to build some terrain. I've added you to my blog roll I look froward to seeing more. AdamC1776https://www.blogger.com/profile/02279351293614637287noreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-86816410901461672882015-08-24T02:48:50.971-07:002015-08-24T02:48:50.971-07:00Hi, I'm really having fun with my first Frostg...Hi, I'm really having fun with my first Frostgrave games.<br /><br />I'm using the ruleset for a Player Vs Game Master campaign, I mean: "A warband is exploring the ruined city for several days and things happens". For this prupose the only thing I miss is a inter-games event generator for achieving more narrative feelings ( Now I'm adapting some tables from Warhamer Quest or Songs of Deeds and Glory).<br /><br />I wonder if you will write something in that way.<br /><br />Thanks for your work and congratulations!<br /><br />Paul.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-68179562458435863412015-08-22T20:43:00.776-07:002015-08-22T20:43:00.776-07:00I think a "desert" version of Frostgrave...I think a "desert" version of Frostgrave will be welcomed by many wargamers who have fantasy Egyptian/Arab figures and terrain.<br /><br />Some TMPers are also talking about playing Frostgrave in a jungle/Maya/Aztec/lizardmen setting.captain arjunhttps://www.blogger.com/profile/08242730277113727477noreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-90302137090533489162015-08-22T15:46:35.084-07:002015-08-22T15:46:35.084-07:00Congratulations! You have done a great job, and ha...Congratulations! You have done a great job, and have addressed a long-unoccupied campaign skirmish niche...evilleMonkeighhttps://www.blogger.com/profile/11998198938697175335noreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-885563788007127122015-08-22T10:08:46.673-07:002015-08-22T10:08:46.673-07:00Congratulations. Very excited to hear about future...Congratulations. Very excited to hear about future supplements! And will certianly be getting in on the second Nickstarter! Mallius Vanehttps://www.blogger.com/profile/11017597212038657943noreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-71036012538552361372015-08-22T08:24:34.795-07:002015-08-22T08:24:34.795-07:00Are there rules for solo play? I saw your posts f...Are there rules for solo play? I saw your posts for solo adventuring in LOTR, so I was hoping you have some thoughts and/or literature on how to run solo in Frostgrave.<br />I can't always find other players with my schedule and location.....especially location. I am in Charlotte, NC and if it is not GW or Privateer Press, you struggle to get games going with any regularity.M. Alcockhttps://www.blogger.com/profile/03751671376123641290noreply@blogger.comtag:blogger.com,1999:blog-3781995839246169257.post-84307410178865345312015-08-22T07:59:00.141-07:002015-08-22T07:59:00.141-07:00Fan of the blog , really like Frostgrave was wond...Fan of the blog , really like Frostgrave was wondering about your warriors of Athena warband is there a certain set of rules you use with them?Anonymousnoreply@blogger.com