Monday, 28 November 2011
Sunday, 27 November 2011
Well, this would never do. How could I live with such a hole in my sci-fi geek knowledge? I picked up the movie for £5 and brought it home to await the next quiet evening. Last night was that evening.
Let me just say this straight off. Star Trek: Nemesis is a bad movie. In fact, it is bad in almost every way. Its premise is silly. Its pacing is terrible, and it is filled with pointless Hollywood-isms. No, it isn’t the worst Star Trek movie (thanks to Star Trek V, it would take something really special to claim that title), but it also isn’t worth watching unless you are a die-hard fan...
So here’s the premise. A few decades ago, the Romulans created a clone of Captain Picard in the hopes of fashioning the perfect spy. However, the next Romulan government discarded the plan and the clone, and sent Piccard MkII (now named Shinzon) to the horrible mines on the planet Remus. Shinzon spent the next decade planning his revenge and, by means never fully explained, manages to escape his prison, create the galaxy’s most fearsome warship, lead a military coup and become the leader of the Romulan Empire. Sigh.
Seriously, how did anyone agree to a script that had a clone of Piccard as the bad guy? It’s worse than that though. Shinzon is not fully grown, so our fearsome baddy is actually a petulant teenager bent on destroying earth because...well, I’m sure there was a reason in there somewhere.
So, throw in another android that looks exactly like Data (because Lore wasn’t enough), a bunch of space orcs, a new type of super-deadly, previously theoretical radiation, and 60 minutes of really dull dialog and you’ve got the first half of the movie.
The second half is just as bad, if slightly more action packed. My favourite low was when the baddies send a boarding party over to capture Piccard, a boarding party consisting of six guys, six guys to capture the captain of a ship containing hundreds, if not thousands, of trained personnel. Smart. Unsurprisingly, it doesn’t work, but it does allow Commander Riker to personally kill the orc that used mental powers to assault his wife.
If I’m being negative, it certainly isn’t without reason, but there are a few good moments. Probably the best is when a hole is blown in the wall of the Enterprise’s bridge, exposing it space. There is also a really cool scene where Data jumps across the void of space from the Enterprise to the enemy ship.
Unfortunately, both of those just serve to set up the whimper of an ending, when Data heroically sacrifices himself to save everyone (which feels like a last, desperate, attempt to bring gravitas to an otherwise pointless film).
It is quite sad to see the Next Generation crew go out on such a story. While the series certainly had its flaws, its run was filled with interesting, complex philosophical questions in the best traditions of science-fiction. And even though I often found their conclusions a bit liberal and utopian, I give them credit for their exploration.
Saturday, 26 November 2011
It’s now been two weeks since the big move to the new cave, though it seems a whole lot longer. It still doesn’t quite feel like home, but it is getting there. There are still a couple of pieces missing: curtains for the lounge, a second desk in the study, a miniatures cabinet...but these will all come in time. Of greater annoyance is the large number of items currently not working at full capacity.
Boiler (circuit board is dying)
Television (no reception on any of the BBC channels)
DVD Player (you get what you pay for...)
Stove (has to be lit with a match)
Bathroom Extractor Fan (on/off switch is broken)
That said, the weeks have not been without their good news and victories as well. The leak in the ceiling turned out to be nothing major. We now have curtain poles and blinds. After several gruelling hours in the arena, I managed to get the refrigerator doors reversed. I’ve nearly got my gaming cupboard set up the way I want it. All the lights have lampshades.
It’s a work in progress, and we still have a long way to go, but it seems to get a little more like home every day.
* I’m currently bringing you this blog thanks to a pay-as-you-go wireless internet connection. It’s slow, and I have to worry about how many MB of data I’m using, but it is better than the nothing I have otherwise.
Friday, 11 November 2011
Please pardon the mess. Hopefully, in the next few hours, I will own my own home. We've got one van-load of stuff packed up and ready to move. The entire upstairs is empty, the downstairs is littered with boxes and furniture bits. Now we are sitting around, waiting for 'the call' to say we can collect the keys. This is probably the last time I'll have the internet at home for a couple of weeks, so the Troll might be a little quiet over the coming weeks.
Tuesday, 8 November 2011
Sunday, 6 November 2011
Thursday, 3 November 2011
While my troll ancestors were fond of grabbing passing billy goats and eating them raw, the modern Renaissance Troll should posses at least some skill in cooking and food preparation. Last night, I decided to test out my baking skills, while at the same time disposing of the now superfluous jack-o’-lantern.
I believe, whenever possible, we should take the Native American approach to our food and use every part that we can. (Actually, that’s one of those things that Americans are taught as children, I really have no idea how true it is). So, when I first cut open my pumpkin, I separated out all of the seeds. These I roasted. Roasted pumpkin seeds taste a bit like popcorn, and certainly fulfill a similar spot on the snack food chart. Usually, I add a healthy (read: unhealthy) dose of salt, but this year I went with a bit of Creole seasoning to give them a bit of extra kick. I threw out the gooey pumpkin pulp. If someone knows to what useful purpose this can be put please let me know.
Anyway, last night, I cut the dead jack into eight pieces and put them in the oven to slow roast for an hour. I even included the pumpkin stem. Why the stem? Well, as a guy pointed out over on the Lead Adventure forums, these little suckers look exactly like miniature tree stumps. I wanted to dry it out to use in a future modelling project. After an hour, I took the pumpkin bits out of the oven, scooped the pumpkin meat out of the skin, threw it into a blender, and reduced it to a fine soup. Then, following Mama’s recipe, I added flour, a couple of eggs, butter, sugar, cinnamon, poured them all into a bread tin, and put it all back in the oven.
Fifty minutes later, I had a really tasty pumpkin bread. Well, one could argue the dividing line between ‘cake’ and ‘bread’, but it was bread shaped, so that’s what I’m going to call it.
Okay, I didn’t use the pulp, and I’m not sure to what good use I could put the pumpkin skin, but all in all, I’m pretty happy with my efforts to make my pumpkin count!
Tuesday, 1 November 2011
According to Osprey Publishing's: Zombies: A Hunter's Guide, the Civil War was one of the most necromantic wars in history. However, it wasn't only zombies that stalked those dark American nights...
October 31, 1862. Somewhere in Tennessee
A small encampment of Confederates bunks down for the night in the ruins of a burnt-out farmstead.
Along with the 30-odd Confederates were a group of 5 Union captives under guard.
Unfortunately, in the darkness nearby, the evil Vegimancer was gathering his pumpkinheaded forces.
Leading his main attack group, the forces of the Vegimancer drove in the Confederate pickets and reached the baracade before the rebels could fully moblize. Still, the Confederates managed to form a makeshift firing line to meet the threat.
Meanwhile a smaller force of pumpkinheads attacked from the rear, lead by Col. Seed.
Confederates fight back against the rear attack.
The Union prisoners flee, along with one of their guards, while the other is left to fight a pair of vicious little gourd heads.
A shot of the whole table just after the initial Confedrate line is overrun.
Rotpatch, the pumpkin patch golem, wades into the rebels weilding his rusty scythe.
Confederate infantrymen desperately fight against Rotpatch, buying time for the artillery crew to load the cannon. Seconds later, the cannon would blast Rotpatch into a spray of orange pulp.
Desperate hand-to-hand fighting around the cannon as the main body of pumpkinheads reaches the Confederate second line.
Thankfully, Confederate fire had taken down enough pumpkinheads that they were able to overwhelm the remaining gourds.
The humans were victorious, but the price was high. Only fourteen Confederates and two Union soldiers survived the night.
The horrors of the battlefield.
The Vegimancer disappears into the night, his forces defeated.
A very fun little solo game that I was able to play between handing out candy on Halloween. I used a modified version of the Battlefield Evolution system, which works very well for these last-stand style games.
This year, I decided I needed more advertising to get the message out. So I carved a jack-o’-lantern, stuck a candle in him, and plonked him in the window. Within 90 minutes, the house had been visited by 36 little spooks and spectres and emptied out my candy bowl! So I had to close-up shop early, which was a little disappointing. Still, it was nice to see the tradition being carried on, and to hear the loud voices of excited children as they roamed the night (every group under supervision, I might add).