Wednesday, 20 July 2016

Arachno Assassins in Frostgrave

I don’t think it is any big secret that I have long been a fan of Reaper miniatures, or that their wonderful line of heroic fantasy miniatures has been one source of inspiration when working on Frostgrave.

Today, for a bit of fun, I thought I would create some stats for one of my favourite little subgroups of Reaper Miniatures, the Arachno Assassins! I remember when the first of these little eight-limbed skeletal monsters came out. I thought it was hilarious and bought one immediately. I’m glad that over the years they have slowly added new archno figures to create a small range.

Arachno Assassins


These six-armed skeletons are rarely encountered in the ruins of Frostgrave, but when they are, they tend to be encountered in groups. While just as fragile as normal skeletons, their numerous arms give them a lot more offensive punch.

Arachno Assassin

A standard archno assassin armed with six hand-weapons.


Move
Fight
Shoot
Armour
Will
Health
Notes
Arachno Assassin
6
+5
+0
10
+1
1
Undead

Arachno Assassin Man-at-Arms

A standard archno assassin armed with three hand-weapons and three shields.


Move
Fight
Shoot
Armour
Will
Health
Notes
Arachno Assassin
6
+3
+0
13
+1
1
Undead

Arachno Assassin Archer

A standard archno assassin armed with three bows. See the Wargames Illustrated article for full rules on skeletal archers. Archno assassin archers roll three simultaneous attacks every time they make a shoot action.


Move
Fight
Shoot
Armour
Will
Health
Notes
Arachno Assassin
6
+0
+1
10
+1
1
Undead, Three shooting attacks per shoot action.

Arachno Assassin Sergeant

A slightly more powerful archno assassin armed with two hand-weapons and two two-handed weapons. An archno assassin sergeant receives a +3 damage modifier in combat.


Move
Fight
Shoot
Armour
Will
Health
Notes
Arachno Assassin Sergeant
5
+4
+0
12
+2
1
Undead. +3 damage modifier in combat

Arachno Assassin Standard-bearer

An archno assassin armed with a hand-weapon and carrying a standard.


Move
Fight
Shoot
Armour
Will
Health
Notes
Arachno Assassin Standard- bearer
6
+1
+0
10
+2
1
Undead, All Archno Assassins with in 12” receive +2 on all Will rolls.

Arachno Assassin Champion

A powerful archno assassin armed with two hand-weapons and a mega-scythe. An archno assassin champion receives a +2 damage modifier in combat and all damaging strikes against it suffer a -2 damage modifier.


Move
Fight
Shoot
Armour
Will
Health
Notes
Arachno Assassin Standard bearer
6
+5
+0
11
+3
1
Undead, Mega-scythe

Arachno Assassin War Priest

A powerful archno assassin armed with two hand-weapons and a scythe. An archno assassin war priest receives a +2 damage modifier in combat. If a war priest is not in combat, it will use its first action to attempt to summon another archno assassin. Make a Will roll with a Target Number of 15. If successful, immediately place another archno assassin at the centre point of a random board edge. This archno assassin will activate on the same turn it arrives.


Move
Fight
Shoot
Armour
Will
Health
Notes
Arachno Assassin War Priest
6
+3
+0
10
+4
1
Undead, two-handed weapon, summon arachno assassin.


13 comments:

  1. Nice lol - I like the way you are unashamedly cherry picking your favourite stuff. I would think these woold be used as a construct for a necromancer. :-)

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  2. Sweet :D

    Swiftly, to the Reaper site!

    Also, I don't think I'll mention these till AFTER we finish Liche Lord ;)

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  3. very um err "Nice!"

    Every Necromancer in the land will want one.

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  4. Very cool idea, I bought some of them. There is also an Arachno musician (drummer), that could use the same stats as the standard, but perhaps a different "within 12 inch" effect?

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  5. Excellent stuff, great idea :-)

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  6. If you could find time to make rules for mushroom men :-D that would be fab.

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  7. On Skeletal Archers -

    Any chance this might become available outside of WI?

    I love WI and all, but the issue in question is out of stock.

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    Replies
    1. I believe you can buy the PDF of the issue.

      Delete
    2. I believe you can buy the PDF of the issue.

      Delete
  8. I lucked out and Into the Breeding Pits has arrived early for me. I bet Paul Gibbons will like the first scenario :)

    It looks to me like an oversight occurred with the 'coming soon' title at the back of the book. Very minor issue for me.
    I am very happy with what I see and look forward to getting in some games.

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  9. Yeah, little mistake there - at least it came in the advert and not the rules!

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  10. Yeah, little mistake there - at least it came in the advert and not the rules!

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  11. I'm definitely getting one of these! Speaking of Reaper, have you seen the Eldritch Horror used as an Alchemical Monstrosity on Guerrilla Miniatures Games channel?

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