Thursday, 26 July 2018

Snakeman Mercenary and Ancient Stone

Another miniature (or two) has fallen before my brush. This time it is the snakeman mercenary sculpted by Bobby Jackson to accompany the release of Ghost Archipelago: Lost Colossus. While I intended to paint this guy merely for use in random encounters and what-not, I am so pleased with him, he might have to join up with a crew for some adventuring. He certainly looks more like a great hero than a run-of-the-mill fighter.

Once again, the contrast really works here; the green skin nicely off-setting the white skirt and the gold armour. It’s such a clean sculpt, it was extremely easy to paint. In fact, it was so easy, I felt comfortable trying a little freehand on it, as can be seen in the blue edging of the skirt with its golden decorations. (Actually, the decorations seem to have gone white in the photo, I guess from reflecting light.)

Whenever I’m working on a miniature, I like to keep a couple of extra little ‘bits’ on hand – scenery, or treasure tokens, or the like. This gives me something I can work on if I’m waiting for paint (or more often a wash) to dry on my main miniature. So, while I painted the snakeman, I also painted up this ‘runic stone’. This stone comes from the Frostgrave Ulterior Motives Red Herrings set. Something like it is necessary for use with Frostgrave: Ulterior Motives, but it is also the kind of thing I frequently include in scenarios as an objective of some sort. Even if it isn’t specifically needed for a scenario, it’s just adds a bit of visual interest to any tabletop.

I based the stone for use in Ghost Archipelago because I have recently written some Ulterior Motives cards for use in the Lost Isles. These appeared in Spellcaster:Issue 3.

Even outside of the world of Frostgrave, I can see this stone getting use. It’ll look good on any Middle-earth or even Dark Age battlefield.

Since my wife was out when I painted this, I had to keep one ear glued to the baby monitor and thus I was unable to listen to anything.

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