Another miniature (or two) has fallen before my brush. This time it is the snakeman mercenary sculpted by Bobby Jackson to accompany the release of Ghost Archipelago: Lost Colossus. While I intended to paint this guy merely for use in random encounters and what-not, I am so pleased with him, he might have to join up with a crew for some adventuring. He certainly looks more like a great hero than a run-of-the-mill fighter.
Once again, the contrast really works here; the green skin nicely off-setting the white skirt and the gold armour. It’s such a clean sculpt, it was extremely easy to paint. In fact, it was so easy, I felt comfortable trying a little freehand on it, as can be seen in the blue edging of the skirt with its golden decorations. (Actually, the decorations seem to have gone white in the photo, I guess from reflecting light.)
Whenever I’m working on a miniature, I like to keep a couple of extra little ‘bits’ on hand – scenery, or treasure tokens, or the like. This gives me something I can work on if I’m waiting for paint (or more often a wash) to dry on my main miniature. So, while I painted the snakeman, I also painted up this ‘runic stone’. This stone comes from the Frostgrave Ulterior Motives Red Herrings set. Something like it is necessary for use with Frostgrave: Ulterior Motives, but it is also the kind of thing I frequently include in scenarios as an objective of some sort. Even if it isn’t specifically needed for a scenario, it’s just adds a bit of visual interest to any tabletop.
I based the stone for use in Ghost Archipelago because I have recently written some Ulterior Motives cards for use in the Lost Isles. These appeared in Spellcaster:Issue 3.
Even outside of the world of Frostgrave, I can see this stone getting use. It’ll look good on any Middle-earth or even Dark Age battlefield.