Thursday 1 November 2018

Eye Demons in Frostgrave


The wild magic that swirls around the Frozen City often opens cracks to other planes of existence, and occasionally something truly horrific slips through. Although they are extremely rare, the monsters dubbed ‘Eye Demons’ are some of the most dangerous and feared of all extra-planar entities.
            All eye demons have the following demonic attributes (as found in Frostgrave: Forgotten Pacts): Demonic Strength, Levitation, Magic Sink, Mind Lock, Petrifying Stare, True Sight, Two Heads.
            Eye demons are all spellcasters. Every eye demons knows three spells: Elemental Bolt, and two more, rolled randomly on the table below. The casting number for each spell is 6. Whenever an eye demon activates, it automatically attempts to cast all three of its spells as one action if there are targets in line of sight. It will cast these spells even if it is in combat and does not have to roll randomly for the target of any shooting attacks generated. It will cast Elemental Bolt at the closest warband member in line of sight. It will cast its second spell at the second closest warband member in line of sight, and its third spell at the third closest. If there are less than three legitimate targets, it will start over with the closest. Eye demons never suffer any damage from failing to cast spells, but they may not empower them either.
            Castings these spells counts as the demon’s first action. Eye demons follow this priority order.
1.     Cast spells if a warband member is in line of sight. Use second action to fight if in combat, or move directly away from nearest warband member if not in combat.
2.     If no warband members are in line of sight, make a random move. If a warband member is now in line of sight, use second action to cast spells. Otherwise, end activation.
            A wizard receives +25 experience points if a member of his warband kills and eye demon.


Move
Fight
Shoot
Armour
Will
Health
Notes
Eye Demon
5
+5
+0
12
+8
24
Elemental Bolt (6), Spell II (6), Spell III (6), Demonic Strength, Levitation, Magi Sink, Mind Lock, Petrifying Stare, True Sight, Two Heads

Eye Demon Random Spell Table
d20 Roll
Spell
1-2
Blinding Light
3-4
Curse
5-6
Glow
7-8
Mind Control (target becomes an uncontrolled creature)
9-10
Petrify
11-12
Push
13-14
Reveal Death
15-16
Slow
17-18
Steal Health
19-20
Strike Dead



4 comments:

  1. Very cool! Is it possible to summon in some way this lethal weapon?

    ReplyDelete
    Replies
    1. If I knew how to do it - I would tell anyone!

      Delete
  2. I got one of those on the way in the post! Along with a really cool owlbear!

    ReplyDelete
  3. Very nice! But I have to wonder...how compatible are these stats with Rangers of Shadow Deep?

    ReplyDelete