What if you played Frostgrave
on top of a game of whack-a-mole? That was my starting point for the Frostgrave scenario which appears in the new issue of Wargames Illustrated (#393).
I think this scenario is a great example of why the Frozen City
is such a great setting for a wargame. Essentially, I (or you) can come up with any
crazy thought for what might make a fun scenario, and then create a narrative that uses the
strange, broken magic of Frostgrave to justify it. That’s right, a wizard did it! In this case,
it’s old Brycho Tarran, the greatest Astromancer that ever lived!
If you are in the UK you should hopefully be able to find
the new issue at W.H. Smiths. Otherwise, it can be ordered direct from Wargames Illustrated. North Star also gets some
copies of each issue in stock, though they don’t seem to have this one at the
moment.
It is certainly a setting full of fun and flavour (the true successor to Mordheim in terms of grim-dark japes). I especially like the little sidebars in the rules containing observations on the city's strange phenomena.
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