Thursday, 17 August 2017

Trocket, Archer

Providing the Heritor, Vasha Tune, with covering fire is Trocket the Archer, constructed from the Ghost Archipelago plastic Crew set that will be released at the same time as the game. Since I’m using such small warbands for the demo, I suspect he’ll also be used to pick up treasure tokens.

Ghost Archipelago has a slightly different (and I think better) set-up with regards to treasure tokens. In Ghost Archipelago, one treasure token is placed in the centre of the table. This is known as the 'central treasure' (original, I know) and it grants bonuses to treasure rolls. Each player then places two additional tokens. Unlike Frostgrave, where there are generally three tokens per player, which has a tendency to create ‘ties’, Ghost Archipelago will always have an uneven number, including one that is better than the rest. This tends to make the games more competitive and gives players more reason to really fight it out. This is a change that I will probably implement in Frostgrave when the chance presents itself. Also, unlike Frostgrave, when the game ends, the remaining player does not necessarily recover unclaimed treasure tokens.

The other difference with treasure tokens is they just aren’t as lucrative as in Frostgrave. The Ghost Archipelago is filled with treasure, but not to the extent of the Frozen City. Players are going to have to work a little harder to build their treasuries and grow their warbands (although this is somewhat offset by free standard crewman).

I await feedback on both of these changes!

4 comments:

  1. I think the odd number of tokens and the more frugal use of treasure are just what is needed, in Frostgrave too. Very wise to alter it, after all things gained easily have little value in the end.

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  2. Sounds like some very sensible changes to the treasures (we often play a similar way in Frostgrave). And those plastic crewmen are going to be gorgeous.

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  3. I think the odd number of treasures makes good sense

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