Many months ago, I noticed that Reaper miniatures had
released a new ‘zombie shark’ figure, and I wanted one. I just couldn’t quite
figure out how I would use it. I began to think of various ways I could cut the
figure to get it ‘half on the surface’ so I could use in Ghost Archipelago
games, but the more I thought about it, the more it just seemed like too much
effort. Plus, I’d probably just end up destroying the figure in the process.
Then one day it occurred to me that if a scenario was set
under the water, I wouldn’t have to cut the miniature, I’d just need to mount
it on some kind of base. Of course, if I did that, I would need a bunch of
other undersea creatures…and some new terrain…and a new mat…and new rules…
And so I set-off on a new miniature project. Oddly, I
didn’t start by buying the zombie shark. Instead, I bought a pack of ‘vicious fish’. I figured this would be the best way to start my undersea bestiary, as
they are sort of the ‘lowest common denominator’ monster, in the same way that
skeletons are in Frostgrave. Anyway, this pack really let me go crazy with
the colours, which is a nice change, as most of the figures I tend to paint are
more on the drab side.
I also painted up a couple of Frostgrave magmites which
I’m going to use as bottom-feeding creatures.
I got a new mat from Cigar Box battles. After a good bit
of thought, and much consultation with my team of gaming experts, I decided to
go with a desert mat, which is serving as the base for the photos. This is somewhat ironic, a desert mat, serving as the
base for undersea adventures, but I figure in the clear waters of the Ghost
Archipelago, it’ll make a great sandy bottom, especially once I decorate it with
some cool terrain.