Some people, places, and
institutions have so much meaning that capturing them with words seems almost
impossible. Such is Osprey Publishing to me. For over a decade, and excepting
only my wife, Osprey stood as the most important constant in my life. At a time
when I had left my country, my family, and my friends behind, Osprey provided
employment, purpose, and community. For many years, it felt like a second home,
a place where I was completely comfortable and accepted. It provided
opportunities I never could have imagined and helped usher me into my next
phase of life.
As 2020 came to a close, I bid
goodbye to this incredible publisher.
Now, before I go further, let
me be clear – I still plan to have a close relationship with Osprey Games. There
is more Frostgrave and Oathmark still to come. Later this year,
they will publish Stargrave and The Silver Bayonet. I
hope and expect for them to publish these games for a long time to come and am
in constant conversation about how to make these games better.
But, after over 14 years, my time
as a salaried employee has come to an end. This was completely my decision and
was not the result of any ill will toward the company. I just felt it was time
for me to move on and take on some new challenges. I wanted more creative freedom,
a chance to completely map my own road as a writer and game designer.
Knowing it is time though, hasn’t made it easy. During this period of heightened stress, I have had days
(and sleepless nights) where I have questioned the sanity of leaving a steady
job. I have also struggled with letting go of something that has been so much a
part of my life. I have so many incredible memories of my time with the company,
and I suspect I’ll write a lot more about it over the coming years. For now,
here are a few memories that lept to mind:
-
Having lunch with
a pair of ex-SAS soldiers, both of whom played important roles in the Iranian
Embassy Siege.
-
Snowball fights on
the lawn in front of the office.
-
Digging through
the mess in the ‘Marketing Cupboard,’ which was like digging through the history
of the company.
-
Walking alone
through the back rooms of the National Army Museum.
-
Seeing Phil Smith
laugh so hard he turned purple.
-
Watching Peter
Dennis paint on our stand at Salute.
-
Getting to play
Black Powder with Rick Priestly in John Stallard’s game room before the game
was released!
-
Leading the Osprey
Games office in a spontaneous rendition of ‘Lord of the Dance’.
-
Filming a zombie
video…
-
Old West wargaming
with Henry Hyde in the Gettysburg meeting room.
-
GenCon with Christian,
Phil, Duncan, and Brent.
-
Shouting matches
amongst the Marketing Department in the middle of the office.
-
The ‘Coca-Cola
Time’ dance.
- Sitting in a hotel room, during Adepticon, signing 500 copies of Frostgrave, eating a burger, getting high on marker fumes, watching UNC play in the Final Four.
-
Watching Phil get stopped
by German police… (for jay-walking!)
-
The announcement
that Osprey’s best-selling book of the year was Frostgrave.
-
Every Christmas
party.
These were all moments, but
really, my biggest memory is a general feeling of warmth, camaraderie,
laughter, and a love of the books.
I hope that those I leave
behind carry on Osprey’s traditions of great books, but also its tradition of
being a wonderful place to work.