I first went to Cumbria, and more specifically it’s
central attraction, The Lake District, on my honeymoon, and immediately fell in
love with the place. It’s a gorgeous region of high, barren mountains, shining lakes, and ancient monuments, and everything has interesting names (mountains are ‘fells’,
lakes are often ‘meres’). Since then, I’ve returned to the area half-a-dozen
times, and am planning to go again later this summer.
So, when I was browsing the trade hall at UK Games Expo
this past weekend, and came across Leagues of Cthulhu: Guide to Cumbria, I just couldn’t resist. I am happy to report,
that even though I bought it on a whim, it was worth every penny. At just 32
pages, it’s a small monograph, but it is packed with interesting tid-bits,
including many adventure hooks.
I suppose I shouldn’t be surprised at the quality; it is
written by Paul ‘Wiggy’ Wade-Williams, a name that will be familiar to many
long-time role-players. (I’m a fan of his Necropolis world for Savage Worlds,
among other things).
Now, it should be noted that to ‘officially’ use this
book, you (amazingly) need 3 other books! However, the Guide to Cumbria includes only a few rules, and these are mostly
confined to a few sample NPCs at the back. Most of the book is just a
discussion of the history, the interesting places, and the potential adventure
hooks to be found in Cumbria. I think people who have actually been to the
region will likely get the most out of the book, but anyone who likes horror RPGs
set in remote, slightly exotic locations is likely to get something out of it.
I especially loved the entry for Hardknott Roman Fort, which is a really cool
place, and a perfect setting for a bit of horror…especially at night.
Obviously, I got a hard copy, but I’m pretty sure it was
print-on-demand, and likely comes from DriveThruRPG. It’s a fun one to add to the library, and has
got me thinking that I should give the base game Leagues of Adventure a look.
I too fell in love with the Lake District when I visited it many moons ago. I have been back several times, and scared myself (and the Mrs and kids) silly trying to drive to Hardknott Pass Roman fort in truly gruesome weather. It certainly is a place not for the feint hearted, and now I know it has been linked to the Cthulhu mythos, it makes it even scarier. Isn't imagination a wonderful thing?
ReplyDeleteYou went up Hardknott in bad weather! Man! I went up on a bright sunny day, and there were points where I was leaning forward in the car, trying to encourage it not to tip over backwards!
DeleteThose love spell ads are cracking me up :) you should include one in the Frostgrave ruleset!
ReplyDeleteYeah, any blog I write about Spellcaster magazine attracts at least one!
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