Although I’m only halfway through reading it, I have
been totally blow-away by Designers & Dragons: A History of the Roleplaying Game Industry by Shannon Appelcline.
If you have any interest in this industry, or the companies within it, then I
heartily recommend checking it out.
I first came across Designers & Dragons while looking for something else on DriveThruRPG. I had never
previously heard of the author or the work. Intrigued, I went ahead and ordered
Volume 2. I’ll explain why I started with that volume in a second. In truth, I
didn’t expect too much from the book, maybe a few good facts or anecdotes. Instead,
what I got was an impressively researched, incredibly comprehensive, and very
well-written history of all of the major (and many of the minor) companies that have published
role-playing games in the first forty years of the industry.
The work is broken into four volumes, each one covering
the companies that began publishing RPGs in the 70s, 80s, 90s, and 00s. Each
entry tells the complete story of that company from their founding to (in most
cases) their folding. Generally, Shannon sticks to the facts, only occasionally offering any personal commentary, which is probably wise considering
just how many contentious issues arise in the history.
I enjoyed Volume 2 so much, that even before I was
finished with it, I ordered the other 3 (in hardback no less!). I’ve nearly
finished Volume 1 now and found it just as good. In fact, I wish I had read this
more straight-forward account of the history of TSR before I read Empires of Imagination (though I think
that book is worth reading as well).
The roleplaying game industry is just packed with
interesting characters and fascinating stories, and this book has them all. For
me though, it has been even more than a great read - it’s been an encouragement.
Although I mainly write ‘wargames’, they tend to have a heavy RPG influence,
and I very much consider myself a part of this tradition. It’s incredible to
see how others have done it, and ponder how I can incorporate those lessons into
my own life, work, and creativity.
So, yeah. Designers & Dragons – Highly Recommended.
You might enjoy the audiobook of Designers & Dragons: the 70's
ReplyDeletehttps://www.audible.com/pd/Designers-Dragons-The-70s-Audiobook/B0848T5FTC?qid=1595271862&sr=1-9&ref=a_search_c3_lProduct_1_9&pf_rd_p=e81b7c27-6880-467a-b5a7-13cef5d729fe&pf_rd_r=V2PBEABMD2TZ0MNQ9WAZ
I should have the '80s done this fall.
Best,
Colby
Sounds cool.
ReplyDeleteI've seen copies in my FLGS and often thought about picking them up... Now I might just have to..
ReplyDeleteThe Designers & Dragons books are fantastic! Another great and comprehensive read along the same lines is Playing at the world. Highly regarded. Cheers!
ReplyDeletePlaying at the World: A History of Simulating Wars, People and Fantastic Adventures, from Chess to Role-Playing Games
https://www.amazon.ca/Playing-World-Simulating-Adventures-Role-Playing/dp/0615642047
Hi Joseph, just asking out of curiosity. Did you ever try the TSR card game Spellfire ?
ReplyDeleteOne of the earliest CCG's. I have to say that was one of the most fun games we ever played. We preferred it to Magic the Gathering.