The Frostgrave: Ghost Archipelago Nickstarter is in its final week. Already, £20 will get you the rulebook, 5 treasure tokens, a special crew sheet, and 2 exclusive metal miniatures. Not bad, and there is a good shot at a third exclusive mini before it is all done.
So, the game has not even come out yet, but I wanted to let everyone know that the journey into the Ghost Archipelago is not going to end with the Nickstarter. In fact, early next year, Osprey will be releasing the first supplement: Lost Colossus. This supplement contains ten new scenarios that have the Heritors racing around the Lost Isles, looking for the broken remains of a once great statue. So, if you are working on your terrain collection, you might want to think about getting a giant hand…
I will, of course, be revealing more as we get closer to launch time, but for now you will just have to enjoy this early cover mock-up. This only has the artwork at low-resolution and not quite in its final alignment.
Finally, I’d like to take a second to address a comment that blog reader, Phil, made about Ghost Archipelago and its perception as a ‘Pirate Game’. There has, indeed, been some confusion in the wargaming community. Some people have written Ghost Archipelago off because they don’t play pirate games. In truth, this is probably my fault. Early on, when I was talking about the game, I did use the ‘p’ word a couple of times. In my mind, I was just using it as short-hand for a specific type of setting – lots of jungles, boats, lost treasure, the like. But, of course, Ghost Archipelago is really a fantasy game, filled with heroes, magic, and fantastical creatures. The players are not pirates (unless they want to be) and ‘piracy’ has no real part in the game – no one is seizing ships at any rate.
So, if you don’t like ‘pirate games’, then don’t worry, this is a fantasy game. If you do like ‘pirate games’, you will probably enjoy a lot of what Ghost Archipelago has to offer, if you don’t mind a good chunk of fantasy as well.