Thursday, 16 September 2021

Osgiliath Veteran Conversion


The Osgiliath Veterans are some of my favourite of the official GW The Lord of the Rings miniatures. I just love their battered, old campaigner look. Plus, they are some of the few Gondorian soldiers that were ever produced in metal. The downside is that there are only three - one with a bow, one with a spear, and one with sword and shield. So, after you've painted a couple of packs, they start to get a bit samey. 

My conversion skills are pretty limited, but to avoid painting the same figure again, I decided to give it a go. I cut the head off the spearman and replaced it with a hooded head from the Frostgrave Knights sprue. Size-wise they are a pretty good match. It worked especially well on this figure as he already had the torn cloak, and by painting both the same colour they integrated nicely. 

Anyway, here he is. A Gondorian soldier who has been on the front lines perhaps a little too long.

Tuesday, 14 September 2021

Stargrave - Shortlisted for TTG Awards

I've just been informed that Stargrave has been short listed for 'Best Miniatures Game' by the Tabletop Gaming awards. I believe this is a new set of awards, though the magazine presenting them has been around for a number of years now (and even contained the occasional piece from yours truly!). 

You can see the short lists for each category and vote for winners here. I must admit, they've got a couple of unusual categories, such as 'Best Way to Die in an RPG'! 

While I will continue to try and not define my self-worth, or the worth of my games, by awards received - it's always nice to hear that people think you are doing a good job! 

Monday, 13 September 2021

The Grey and the White


White is my least favourite colour to paint. Heck, it doesn't even photograph as well as other colours on miniatures. Still, if you want to paint a Saruman, you pretty much have to use it.

Both of the figures above are sculpted by Bobby Jackson and come from Reaper miniatures. Both are part of my slow, on-again off-again, attempt to 'heroic scale' a lot of my The Lord of the Rings miniatures collection. The Gandalf I painted sometime ago, the Saruman just recently.

I love that both figures come from the same sculptor as it gives them a similarity that befits Gandalf and Saruman. Okay, Saruman is never mentioned to have an owl... but it never says he doesn't have an owl, and besides, he is 'the Wise'. 

So anyway, it wasn't the most fun figure to paint because of the white, which I layered up from a cream, but I still enjoyed it, and I'm pretty happy with the results.

Now if Bobby would just sculpted a third one who looked a bit more... I dunno, Brown?

Tuesday, 7 September 2021

The Sawhole Scourge!


Back in my university days, I played a lot of Blood Bowl. While I still consider it one of the best games that Games Workshop has ever produced, these days, I am generally looking for quicker games - both in terms of turn turnover and in play length. So, I was really intrigued when I heard that GW had produced a game called Blitz Bowl, which basically sounded like a smaller, faster version of Blood Bowl. Unfortunately, the game was made available exclusively to Barnes and Noble in the USA. 

Well, being an immigrant does have some advantages, and I was able to get my father to send me over a copy. It arrived just before lockdown happened. And so, after reading the rules, and looking at it all wistfully, I put it on the shelf.

Britain is opening up again - at least for the present, and I've convinced a couple of chums to try out the game in a little round-robin tournament coming up.  While my version of the game came with humans and orcs, I've always been a skaven player at heart. Thankfully, the box comes with rules for the skaven, so I was able to buy a skaven Blood Bowl team and paint up half of them.

So here they are - The Sawhole Scourge! I figure Sawhole is some minor skaven holding, and playing Blitz Bowl is seen as one of the few ways to escape the place.

Painting these figures took a lot longer than I expected. It's been awhile since I've painted modern GW plastics, and I must admit the level of detail is impressive. In truth, it might be a bit more than I want to paint most of the time. That said, it think the little team looks great, and I'm looking forward to getting them on the pitch! 

I'll hopefully report back in a week or two with the results of the tournament and any further thoughts on the game!

Monday, 6 September 2021

The Hunt for Gollum

If you are going to collect The Lord of the Rings miniatures, sooner or later you are going to need a Gollum. Actually, I already have one from the current Games Workshop line, but I found it just too small for my tastes. I wanted something in a more 'heroic' scale. By this I mean figures that have more exaggerated features - bigger hands, heads, shoulders. I generally find such figures much easier and more satisfactory to paint.

The problem being - Gollum has such a specific appearance that I struggled to find anything among the generic fantasy miniatures that were available. I finally resorted to asking for help on the Wargaming in Middle-earth FaceBook page. One member suggested I look at the Gollum sculpted for the official LOTR Citadel range of the 1980s (Thanks Rob!). Most of that range is a bit too cartoony for me, but Gollum is supposed to be a bit cartoony. Anyway, I found a photo, loved the figure, and found one on Ebay that didn't cost too much. 

Painting was a pretty simple process, since he's mostly pale skin. I decided to over-emphasis the eyes (remember those eyes are really only about a couple of mm wide) as these are Gollum's most defining feature. I also love that he's clutching a fish.

Unfortunately for Gollum, after a long chase, my Aragorn has finally run him down!

Tuesday, 24 August 2021

What I’m Working On

Okay, the truth is, I haven’t been working very much for the last three weeks. It’s the ‘Summer Holiday’ here, and I have been taking some time off to play with the kids, to read, to paint, to cycle, and to just generally recharge my batteries. 

That said, there has still been a lot going on, and a few projects that are nearing completion.

Stargrave – The first supplement, Quarantine 37 is currently available for pre-order (with some special tokens if you get it from North Star). Meanwhile, I have finished writing the second supplement, The Last Prospector, and am working with Osprey to get it polished up. I have also started work on the third supplement, Hope Eternal, which is mainly going to be one, epic solo or co-operative campaign.

Frostgrave – December will see the release of the Blood Legacy, the second Frostgrave expansion since the launch of Second Edition. This book is basically an excuse for players to buy some awesome vampire and giant models! I’m really looking forward to the release of this one, as it’s got some really different kinds of scenarios in it. The last thing I did before I shut it down for the summer was to submit the manuscript for the book after that – Fireheart. This supplement is devoted to building weird constructs and playing with really strange and deadly terrain on the table.

(I am currently in discussion with Osprey about possible supplements for both games beyond what has been mentioned here.)

The Silver Bayonet – Of course, in November, I have a new game coming out, The Silver Bayonet. This is a skirmish, warband game set in a world of Napoleonic Gothic Horror. It uses a completely new system. It’s a little simpler, and a little less ‘swingy’ perhaps, than most of my other games, but hopefully gives everyone an excuse to paint up a few Napoleonics and a hobgoblin or two! It also includes several solo scenarios, so you can get started right away!

Spellcaster – It’s been a long time since I released an issue of my Frostgrave magazine, but hopefully it won’t be too much longer. I now have all of the pieces for Issue 7 turned over to the designer.

Rangers of Shadow Deep – The long-awaited Dungeons Dark, part 2 of The Rescue is now with the designer, so hopefully will be seen in the next few months. I have already started sketching out the final part, though it’s a long way off.

Other – I have been working on a mini-miniatures game that I’m planning on releasing in the next volume of Blaster (Volume 4). If you are unaware, this is a wargaming anthology series I’m a part of.  I don’t want to say much about the game yet, but it will be a full set of rules, allow you to use miniatures from literally any time-period, and uses a minimum of terrain. Watch this space!

Monday, 2 August 2021

Stargrave - Best Miniature Rules at UK Games Expo!

I am excited to learn that Stargrave has won both the Judge's Award and the People's Choice Award for Best Miniatures Rules at this year,s UK Games Expo! 

Not only that, but the Stargrave miniatures also won both awards for Best Miniatures Range!

Many thanks to everyone who voted and everyone who has supported the game. Stargrave has only been out a short time, but the response has been tremendous! 

Unfortunately, I wasn't able to attend the show this year, but I am already making my plans to be there next year. 

Thursday, 29 July 2021

Playing Frostgrave!


Chris' knight proved how strong the giant was by getting stomped flat. The archer decided to run.

A few weekends back, I had a couple of friends down for a bit of dice-rolling action in the Frozen City! This not only represented the first time that I had played a wargame with another human being in over a year, it was also the first time that I had played Frostgrave: Second Edition primarily for fun!

We all created new wizards and warbands for the occasion. I brought Scarfollean the illusionist. Pete brought an Enchanter, while Chris showed up with his Bretonnian themed thaumaturge. Since there were three of us, I set up a hexagonal table, using masking tape to mark out the boundaries. That way we could set up in alternating angles, ensuring that we were all equidistant from the centre of the table and one another.

The spider is just marking the deployment zone, luckily for Pete's warband!

The game also gave me a chance to test out a few mechanics that I’m planning to use in Frostgrave: Fireheart, a future supplement.

The first game featured several teleportation discs scattered around the table. Whenever a figure stepped on one, there was a chance that they would be teleported to one of the other circles. This was especially important since many of the treasure tokens were sitting on top of them!

Pete's warband cautiously advances.
The game got off to a cautious start, with no one really wanting to make the first move and expose themselves, but the teleportation discs ensured that didn’t last. My man-at-arms ended up on the complete opposite side of the table and went into hiding to avoid the other two warbands. Meanwhile, a large chunk of Chris’ Bretonnians were transported right into the centre.

In fact, things seemed to be going really well for Chris until a frost giant showed up in his deployment zone. A pair of his archers nobly dived off a tower to escape its wrath. From here on, it became a comical game of dodge the giant, as the lumbering brute managed to teleport all over the table, eventually threatening each warband in turn.

My woman-at-arms teaches Pete's thug a lesson about wandering off alone.

When the dust finally settled, everyone had made it out with at least a couple of treasures, and the giant was left ruling the battlefield!

After a lunch break at the local pub, we were back at the table for Game 2!

In this game, a giant turbine was placed in the middle of the table. At end of each turn, there was a chance of it randomly activating. If it did, it would spin around randomly, and when it stopped, it would turn on. This would push all the figures in front of it away, while sucking in all those from behind (and not nice things would happen to anyone who got sucked in…) So, of course, most of the treasure tokens were sitting just next to the turbine.

Pete's treasure hunter face-plants after diving off a tower with treasure.
Scarfollean really found his stride in this game. I used transpose to great effect, grabbing treasure, and switching the treasure carrier with another member of the warband. Also, Fool’s Gold came in real handy to snatch treasure from other warbands.

Meanwhile, Chris found the perfect firing spot for this archers, and poor Pete’s wizard went down early to a rain of arrows. Unfortunately, things then took a turn for the worse for Chris as a series of monsters all showed up behind his warband, forcing him to beat a hasty retreat off a different table edge.

Chris' Bretonnians accidently secure the centre in Game 1.
In the end, only a couple of figures were sucked into the turbine, much to the disappointment of the players. (That’s when you know you’ve got a good scenario, when the players are kind of disappointed when their own figures don’t get mauled). My tricky Illusionist won the day in that game, making off with four treasures, and advancing to Level 5.

It was a great day of gaming, laughing, and shooting the breeze, and hopefully there will be lots more days like it in the future!

Thanks to Pete for all of the photographs!

The frost giant continuing its rampage around the table!

Wednesday, 28 July 2021

Daleks in Stargrave!


I just received the new issue of Wargames Illustrated (Issue 404), which has my article on using daleks in Stargrave! Along with the basic rules, I've also included two scenarios, one solo and one competitive, so players can bring in these alien menaces no matter your situation. 

You can find Wargames Illustrated at better new stands in the UK, or you can order it from North Star no matter where you are in the world!

Thursday, 22 July 2021

Fireteam Alpha


I've been continuing work on my 'Starhawk Down' project, and have just finished my first fireteam of colonial marines. They are a rough and tumble lot. None are wearing the exact same armour, and it's all been pretty heavily battered, but that just shows these are veterans.

I also finished up another junk-modelling building, which you can see behind them.  Again, this is a low-detail, get it done quickly, piece. I want a decent table full of these buildings, so I really don't want to spend too much time on them.

Next up, the opposition! 

Friday, 16 July 2021

Blaster Volume 3 - Featuring Shadowgrave II

Volume 3 of Baster has just been released in both PDF and print-on-demand from DriveThruRPG.

It contains the second part of my Shadowgrave series, which brings rules for the Cthulhu Mythos to Frostgrave, Ghost Archipelago, and Rangers of Shadow Deep. This part looks at Mythos magic, including a new list of spells. There is also a host of new mythos creatures to challenge your heroes, and a scenario for each of the three games! 

That said, my contribution is not the main feature of the book. That goes to Sludge War by Sean Sutter. This is a full set of rules for fighting battles in a muddy, black powder, fantasy world. It's grim, but it will have you reaching for your bits box to see what cool figures you can assemble for it!

There's more though - the book also contains expansions for Gaslands, Gamma Wolves, and This is Not a Test! So, check it out!

Wednesday, 14 July 2021

Stargrave Award Nomination

Stargrave has been short-listed for 'Best Miniature Rules' at this year's UK Games Expo to be held at the end of the month in Birmingham. This award was won by Frostgrave in 2016 and Frostgrave: Perilous Dark in 2020.

Meanwhile, the Stargrave Miniature have also been short-listed for 'Best Miniature Line'.

I believe anyone can vote for these awards as long as they create an UK Games Expo account. 

Cast your votes here.

Tuesday, 13 July 2021

Hail Hydra!


Hydra is a generic villainous organization in Marvel comics, most notable for their cool logo and questionable uniform choices. I came across a picture of them the other day and wondered if I could construct a Hydra soldier out of the plastic bits I had laying around. Well, I think the answer is a definite yes.

The body and right arm are from the Stargrave Crew set. The left arm is from the Stargrave Troopers. The head comes from the Frostgrave Knights.

I gave the figure a pretty quick paint job - I mean, he's listed in the credits as 'Hydra Soldier #1', so he doesn't really rate my top work. It is fun, sometimes, to paint in really bright, comic style colours.

I didn't make this figure for any specific project, and perhaps this is as far as I will take it... still, it's good to know I can whip up some generic bad-guys if I have to!

Wednesday, 7 July 2021

Assembling the Convoy

One of these days, I would like to assemble all of the pieces necessary to play a science-fiction version of Blackhawk Down. I've been working on my Stargrave colonial marines, and I just started making some rough-looking terrain. 

But the part of the project that is most exciting to me is assembling a convoy of marine vehicles. For awhile I have been searching for a good science-fiction equivalent of the Humvee. After studying a lot of options, I eventually went with the Games Workshop Achilles Ridgerunner. It's got a lot of pluses. First, it's plastic, which is my preferred vehicle material. It's open-backed, which gives some fun modeling possibilities, but most importantly, it looks tough. It looks like it can weather a lot of harsh terrain and small-arms fire and keep on rolling! 

For the most part, I followed the assembly instructions exactly as in the box - though there are a couple of different options given. The only real conversion work I did was on the figure riding in the back. I used the legs and left arm provided, because they are designed to fit in the space, but then I used a GW Cadian torso, before personalizing it with a Stargrave head and right arms. It's amazing how this little change pulls the whole model away from its intended GW setting.

There is nothing special about the painting. I don't hugely enjoy painting vehicles, so tend to go with a quick approach with a lot of dry brushing. I also like to put on some decals, as these really enhance the look without much effort.

Of course, one vehicle does not a convoy make. I hope to add a couple more of these guys and a couple of trucks as well. But this is a long-term project, so I'll pick them up as and when I feel like making them.

Now I need to start thinking about the opposition...

Monday, 5 July 2021

Old School Recycling

This weekend, I got the itch to make a little old school wargaming terrain for my Stargrave figures to fight over. Now, don't get me wrong, I love a table filled with beautiful, commercially produced or 3D printed terrain, but I also find something charming about the rough-hewn look of hand-made stuff.

More importantly, there is something greatly satisfying about using your own hands to create something out of nothing. Okay, not quite nothing, but mostly out of stuff pulled out of the bin.

The house is made out of corrugated cardboard, held together with dress pins and white glue. I used masking tape to cover the exposed edges. Then I brushed over the whole thing with plaster and, once that was dry, with watered down glue to help hold the plaster in place. Then I just primed it, dry-brushed it, varnished it, and called it done!

The little tank/silo was even easier. I cut a bit of cardboard for a base, taped the edges, and then glued a small can to it. I added a bit of sand around the edges. Then I primed it up, gave it some rough paint and a varnish. I didn't actually aim for the two pieces to be the exact same height, it just worked out that way.

I'm pleased enough with this little set that I might do some more. I like the idea of a town where every house has it's own tank next to it. Maybe it holds water, or silage, or alien grubs, who knows.  

Tuesday, 22 June 2021

Continuing the Stargrave Muster


I’m still having fun with the new Stargrave plastics. Here’s the latest couple of figures I’ve completed. First up, I’ve added some firepower to my colonial marines with a squad support weapon. I used a head from the Frostgrave Demons box on this guy to go with a body from the Stargrave Mercenaries and the arms from the Stargrave Troopers. It’s nice to get a little more species-diversity into my squad!

The second figure is a straight-build form the Troopers box. I want to paint up a handful of these guys to use as pirates or other generic-bad guys. I went with blue armour because it contrasts nicely with pretty much all the other science-fiction troops I have. I love the uncomplicated look of this trooper, but thought it needed just a bit more detail to provide visual interest, so I painted some teeth on his helmet and left thigh-guard. Also makes him look just a bit tougher.

In other news, I have scheduled my first game of Frostgrave in over a year! Lockdowns have obviously made wargaming with friends extremely difficult here in southern England, but life is opening-up again. This will actually mark the first time I’ve ever played Second Edition purely for fun. It’s still a few weeks off, but I’ll hopefully have some photos to share afterwards.

Monday, 14 June 2021

New for Rangers of Shadow Deep!


Two exciting releases for Rangers of Shadow Deep today! First up is Adventure Compendium I. This book collects the first four expansions for the game (Blood Moon, Temple of Madness, Ghost Stone, & Incinerator) into one book available in print-on-demand in both hardback and paperback. Note, this book has no new material, it’s just for collectors who want it all in a nice format.

Next up is Star of Alladore – the official Rangers of Shadow Deep Fanzine! For this book, I served as editor while inviting 5 Shadow Deep fans to contribute their own pieces. In these pages are scenarios where Rangers must quell a revolt in the heart of the capital of Alladore, investigate a hamlet stuck down with plague, explore the dungeons beneath an abandoned tower, sneak into a gnoll occupied village, and defend a group of refugees as they flee the frontlines of the war. It also includes my short piece on Aventine’s sword. Featuring Barrett Stanley’s usual dark and moody artwork, it tells a lot of stories of the war that I’d never have time to cover or would have never thought of in the first place!

For those wandering about part two of The Rescue, Dungeons Dark – I have finished writing it, Barrett has nearly finished the artwork, and I hope to be sending it to design soon. That still leaves a lot of work to do, but hopefully it should appear before the summer is out!

Friday, 11 June 2021

Bug-Eyed Monster

I believe my first encounter with science-fiction literature was Andre Norton’s The Last Planet (sometimes entitled Star Rangers). My parents read the book to me when I was quite young. I say ‘parents’ because I can’t actually remember which parent. Mom was the big Andre Norton fan, but Dad did more of the reading… In fact, it may be that both read it to me at different times.

I can’t say whether or not it is a great book, but I certainly loved it at the time. It features a small team that crash lands on a remote world. I don’t remember much about the plot, but I do remember the ‘team’ consisted of a human, a bird-man, a reptile-man, and a human with large eyes adapted to low-light who had to wear large goggles in normal sunlight. I also remember that the non-humans were called ‘Bemmies’, short for ‘Bug-Eyed Monsters’. Not overly PC, but certainly believable. Amusingly, the cover features 3 humans and a robot!)

I hadn’t thought about the book in years, until it popped back into my head while I was working on Stargrave. It popped in there again as I was painting my most recent miniature (above).

This is completely a ‘for fun’ figure. I have no specific purpose for him, but I can see him getting use in all kinds of scenarios. He could be a medic, or the guy carrying the case full of money, or maybe just the Ravaged Galaxy’s equivalent of a travelling shower-curtain ring salesman. Who knows.

Anyway, he was fun to put together and even more fun to paint!

Tuesday, 8 June 2021

Only Diet Soda?


Even colonial marines get thirsty! These are the last two miniatures I have completed. The one on the left is the second of the colonial marines I'm assembling from the Stargrave plastic box sets. The other is a soda machine from Reaper miniature's Bones line. 

I love little pieces like the soda machine. I mean, it can either be some kind of special loot token or objective in a Stargrave game, or it can just be a bit of scatter terrain. 

Friday, 28 May 2021

No Life-Signs...


For my second Stargrave figure, I wanted to see if I could paint up an Aliens-esque colonial marine. I think the answer to that is a 'affirmative'! This guy is mostly made from the Mercenaries box, though his arms might come from the Troopers box, I can't quite remember. One of the great things about these figures is the depth of the detail. Not only does this make them a real joy to paint, but it makes it very easy to add a bit of scraping and battle damage to the armour, as I did rather liberally on this guy.

I'm planning on making up a small squad of these guys.

This photograph is also a hint towards and article I was working on last week... coming sometime in the future in Wargames Illustrated!

Thursday, 20 May 2021

Pilot for my A-Wing!


A few months back, I picked up a bargain, - an A-wing fighter from Amazon. You can read all about it here.

The only thing that disappointed me was that I didn't have a pilot for it. Well now, thanks to the Stargrave Crew box, I had the parts available to build my own! 

The figure is a straight assembly of parts in the box, and it scales almost perfectly with the fighter! 

I don't paint with orange very often, unless I happen to be painting pumpkins, but there is something really delightful about the high contrast between the orange jumpsuit and the white straps. It really makes the figure pop! 

I must admit, doing this one figure has kind of got me interested in doing a small squad of 'rebels'. 

(P.S. Yes, I know that in the movies A-wing pilots are generally depicted as wearing green, but I wanted orange.)

Wednesday, 5 May 2021

A Little Corner of Frostgrave

Christmas 2020 was an odd one for a lot of reasons, but one of the good ones was this amazing gift I received from the guys as Illusionary Terrain. I've hung out with these guys many times over the last few years, and even played a few great wargames. That said, I wasn't expecting this!

It's 10mm Frostgrave! A 12" square, covered in snowy, ruined terrain. There are even two little warbands to fight over it, and a couple of wandering monsters - a large construct and a monstrous Ice Toad! 

Now, I admit, I haven't actually played a real game on it so far, but I've had a lot of fun playing with it none-the-less. Thanks guys! I'll let my mediocre photos say the rest.

Wednesday, 14 April 2021

Stargrave: The Powers

The official release of Stargrave is now just two weeks away, and the Stargrave Nickstarter pre-order program is surging onwards, with lots of cool new miniatures.

Today, Osprey Games released the Power Card Sheets from the rulebook as a free download. These cards contain the rules for all of the powers that Captains and First mates can choose from, all 52 of them.

Creating these powers was probably the most enjoyable part of the design process. It was my chance to develop fun and clever ways to bend or break my own rules, to give players the chance to manipulate the game environment, and to allow the main characters to do some really cool, cinematic stuff.

Also, it presented a nice challenge. In Frostgrave, everyone is controlling a wizard, so it was easy to justify anything cool they could do, just by saying ‘its magic’! In Stargrave though, the characters come from all kinds of different backgrounds. While a few, such as the Mystic and the Psionic can do things that look a bit like magic, most of the others; however, can not. Soldiers, Rogues, Cyborgs, etc. should have abilities based more on skills, or technology, or luck. In fact, that’s why I called these things ‘Powers’, as I couldn’t think of a better, all inclusive term, for the different abilities that captains and first mates can possess.

Now, in truth, I haven’t worried too much about the logical justification of why a particular captain has a particular power – that’s up to the player when creating the captain’s background – but I did want to create powers that could match as many different sci-fi tropes as possible. So, if you want a captain who survives by his combat training and wits alone, you can. You can also have a mystic that can suck the lifeforce out of others and blast things with weird energy. The key for me, was making both characters fun, balanced, and desirable.

So, have a look through all the powers and, hopefully, it will get your own creativity stirring, giving you ideas for cool characters to start their adventures in the Ravage Galaxy!

Thursday, 8 April 2021

Stargrave Nickstarter!

The Stargrave 'Nickstarer' has begun! What's a Nickstarter, you ask? It's a pre-order program with bonuses.

Essentially, if you order one of the basic Stargrave packages (the simplest is a copy of the book and a box of plastic minis), then you will also received all of the 'freebies' that are unlocked during the campaign. As we are already on day three, and the campaign exploded out of the gate, that already includes 5 metal miniatures, 3 loot tokens, a sprue of plastic gnolls, and a d20! And, it is very close to picking up yet another metal miniature. Considering the campaign has almost three weeks left, there is a good chance that more freebies will be unlocked.

What a Nickstarter isn't is crowd funding. Everything in the campaign is being produced and paid for independent of this campaign. Most of it is already produced and the last pieces are being pulled together now. So, you won't be waiting a year or more to get your stuff, it'll hopefully be shipping as soon as the campaign ends.  

So, come join the fun!

You can order direct from North Star.

In the US you can order from Badger Games or Brigade Games.

In Germany you can order from Minituricum

You can also potentially order it through your local game store if they work with North Star.

Wednesday, 31 March 2021

Stargrave: Dead or Alive (A Free Mini-Supplement Coming Soon…)

Stargrave was designed as a competitive game between two or more players, but I always knew that I would tinker with some solo mechanics for it. I just didn’t think I would do it quite so soon!

But, with lockdowns lingering, and an uncertain future for competitive gaming, I wanted to give people the opportunity to play some Stargrave as soon as they got the book. I mean, most players will already have miniatures and terrain they can use. They might just lack the opponent!

So, over the last couple of months, I developed a special mini-expansion for Stargrave that is going to be released for FREE at the same time as the rulebook. It’s called Stargrave: Dead or Alive. This mini-expansion allows you roll up solo, bounty hunting scenarios. Essentially, you roll for the unique outlaw you are after and their gang. You roll for a setting and any potential complications. Then, using the simple rules modifications, you go after your mark!

It’s not a full set of solo rules, but it is enough to give everyone a chance to play and get a taste for the game. And, for those that desire, it should be pretty easy to expand upon the ideas to construct longer bounty-hunting campaigns.

So, that’s coming free on the Osprey site when Stargrave launches!

(Now, try to think about the title Stargrave: Dead or Alive without singing it like the similarly titled Bon Jovi song...)

Friday, 26 March 2021

Great Obelisk of C'thulhu


The latest miniature off my painting table is the Great Obelisk of C'thulhu from Reaper Bones. Here it is, guarded by my recently painted snakemen.

I didn't do a huge amount of work on this figure. It's basically just layered grey with a couple of green washes, and some shiny green eyes. I mounted the whole thing on a MDF base to give it some extra stability.

It's a great little piece, and considering my scenario writing, it'll likely make it onto the table quite a bit!

In fact, such a thing is downright necessary for the solo Ghost Archipelago scenario that is included in the forthcoming Blaster, Volume 3.

Thursday, 25 March 2021

Rangers of Shadow Deep: Creature Deck!

I have just heard that Modiphius has just received stock of the Rangers of Shadow Deep creature cards! These have been in the works for awhile, but suffered some Covid delays.

The deck features 59 creatures cards - this includes all of the creatures from the main book and all of the supplements that have been published up to this point. There are also 17 'blank cards', to either make up your own monsters or for new monsters that may come in the future.

Each card features artwork by Barrett Stanley, some of which has never been seen before, plus all of the stats for that creature. So now you can pull out the cards for the creatures you know you are going to need during a game and keep them handy.

I'll admit, I haven't actually gotten my hands on a deck yet, but I'm sure excited about them!

Modiphius has them available now. North Star should have them soon. Shipments are still on their way to the USA and other destinations.

Wednesday, 24 March 2021

Wargames Illustrated, Issue 400

Wargames Illustrated magazine hits a pretty incredible milestone this month with its 400th issue! That's a seriously long run for any magazine, but especially one devoted to such a small hobby! Congratulations to Dan Falconbridge, the current owner, and all who have worked on the magazine over the years.

I have been honoured to appear in those pages on many occasions, and I have another piece in this historic issue.

I was asked by the editors to do a 'Top 10 List', and after giving it some though, I went for my 'Top 10 Wargames Mechanics'.  I figured, if nothing else, it will at least prove controversial! 

Anyway, it's a fun packed issue, with lots of looks at the past, a long article from Rick Priestly on major wargame releases of the past thirty years (Frostgrave even gets a mention!), an interview with the Perry twins, a look at Nick Eyrie's Union infantry, and more. In fact, the mag even comes with a free set of rules - Death in the Dark Continent, Lite - as a separate booklet in the bag.

Might be worth checking out! You can order it direct from Wargames Illustrated or from North Star.