The battlecarrier Black Moab has discovered a lost scientific vessel, floating in interstellar space. Although the ship is swarming with lifesigns they aren't the good kind. Unfortunately, the ship probably contains extremely valuable scientific data that must be recovered. Inquisitor Lord Voulgaris has ordered officers to secure the ship.
The main docking points on the ship have been locked internally. Thus, a single squad was sent over in a shuttle to work their way to the docking control station. If these locks can be overridden (or even destroyed) then a larger assault can be attempted.
Having busted out the Space Hulk the other night, I decided to give the solo rules (found in the Deathwing expansion) a try. Re-theming the game as a mission for my Inquisitorial Stormtroopers (but using the standard rules), I set up the first mission.
The game started out extremely fortunate for me. The first turn saw only a pair of genestealers enter play. Meanwhile, on the first two turns, I had a total of 11 command points (out of a possible 12). This allowed me to quickly advance the sergeant and the flamer. Although the genestealers got more reinforcements on the second turn, I was able to flame the board section adjacent to their entry point and keep that group pinned there for a couple turns.