It’s now three months until
the official release date for Stargrave, which means the book is probably
printing somewhere. I honestly don’t know where, as Bloomsbury, the parent company
for Osprey Games, uses printers all over the world. Normally, I would be expecting
to get an advance copy in the next month or so, but due to Covid, I will likely only see
the book a month or so before release.
I know a lot of people are
excited to get started on their crews, so I thought I would share a little more
information to get people thinking about figures. Specifically, I thought I’d
discuss species and robots!
The game divides species into
two-broad groups: humanoid and non-humanoid. All crew are assumed to be
humanoid, but beyond that, the rules don’t care at all what they look like.
They can be tall or short, hairy or scaly, have ten eyes or one. So really, 90%
of the ‘aliens’ that have appeared in various science-fiction movies and television
over the years!
Non-humanoid aliens are
usually treated as ‘uncontrolled creatures’ and most often used as neutral monsters
in scenarios. That said, creative players shouldn’t let this stop them. If
you really want a crewmember that looks like a floating jellyfish or man-sized
centipede, then there is nothing wrong with that. As-long-as you can make the
figures distinct from one another, and make it clear to your opponent which
figures represent your captain, first-mate, or specific soldier type, there
shouldn’t be a problem.
Robots, on the other hand, are
treated slightly different in the rules. Essentially, whenever you recruit a
new soldier into your crew, you can simply declare it is a robot. This comes
with a few specific strengths and weaknesses (such as not needing to
breath!), and changes their interactions with some of the powers and gear
available to crew. You can’t have a robot for a captain or first-mate, although
you can have a cyborg who is mostly machine. So, you can include a robot or two
in your crew without it changing the structure of your crew much. You could even
have all your soldiers be robots, though this is probably only likely if your
captain happens to be a robot expert…
Anyway, hope that gives you a
bit more idea about the freedom you have when buying figures and building your
crew!
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For those wondering, the 'robot' above is a mech from the new Battletech game while the human is from Anvil Industries.